![]() |
||
|
November 16, 2006
Electronic and time-based art shines light at new program's exhibitWEST LAFAYETTE, Ind. The Purdue University electronic and time-based art program's first exhibition will feature a light-emitting faucet and other interactive exhibits incorporating light with balloons, video games, space aliens and karaoke."Blink!" is 7-10 p.m. on Dec. 1 at 514 Main St., Lafayette. The exhibit, which is free and open to the public, features graduate student artwork developed in the course "Interactive Light." This is the first course to be offered in electronic and time-based art, which new faculty member Fabian Winkler is developing in the Patti and Rusty Rueff Department of Visual and Performing Arts. This new area relies on merging art and science to offer new forms of creative expression. Such artwork can include printers reading out loud while printing, movie storylines reorganizing themselves every time the DVD is watched and theater stage backdrops responding in real time to actors. "Blink!" features four projects completed by graduate students that investigate light's ambiguous nature in different fields: fine art, design, architecture, gaming, performance and popular culture. Rather than looking at the use of light in each of the above-mentioned areas separately, the participating students employed a mix of practices across different disciplines toward the use of light as "inter-medium," Winkler says. "We still do not know what exactly light is," says Winkler, an assistant professor. "It appears immaterial to the human eye, yet it renders our world visible. Common to all of the works involved in the exhibition is the aspect of interactivity that allows the artwork to respond to the presence of visitors. This in return asks for responses from the visitors establishing a constantly changing dialogue between artwork and audience." The students and their projects include:
To the News Service home page
| ||